Monday, July 28, 2014

Curse of Naxxramas Ep8 - Heroic Maexxna

I take on the final boss of the Arachnid Quarter... and fail a number of times!
My final strategy involved lots of cheap minions with Battlecry, silence and AoE spells. There are a number of classes that can work for the boss, but abusing battlecry minions seems to be a key component for victory.

Sunday, July 27, 2014

Arena Shenanigans: Game 6

Can I defeat this druid and keep the arena going?

Curse of Naxxramas Ep7 - Heroic Faerlina

Will I triumph over Heroic Faerlina? She was the toughest boss of Normal Mode (at least for me) and the idea of having to battle her in Heroic has been haunting me ever since.
I stick with what worked last time (Warlock Zoo) and dive into battle! As expected, her health is also increased to 45 and her hero power only costs 1 mana! I suggest rushing her down quickly before she stalls the game with Hellfire and starts summoning improved Worshipers.

Saturday, July 26, 2014

Curse of Naxxramas Ep6 - Heroic Anub'Rekhan

I begin Heroic Mode for the Arachnid Quarter!
I was able to use the same deck as for Normal Mode, but it is a tougher fight. Boss health increases to 45 and its hero power summons a 4/4 for 2 mana! I suggest a lot of cheap taunts because Anub'Rekhan likes to go face. Also, try to kill the Deathlords ASAP to make use of their deathrattle effect.

MMORPG Exercise -- Players Know Too Much!!

I talked at length in a recent post about players having too much information in MMORPGs to the point that the "RPG" element is mostly gone.

YouTuber Corpsealot posted this recently, which demonstrates exactly what I'm talking about.



It could be argued that you should (or shouldn't) know your own health and spell/ability damage, but even that would be far less information that what most MMOs provide now.

Sadly, I doubt we'll ever see things go this way. Major developers simply won't take the risk, and producing an MMO is likely beyond the resources of an indie team.

Friday, July 25, 2014

Curse of Naxxramas Ep5 - Rogue Challenge

Time to finish up the Class Challenges for the first wing!
I had a bit of a convoluted game, due partially to my opening hand and some odd plays on my part later on. My suggestion for beating this challenge is to flood the board and bounce/replay Defender of Argus when possible.

Curse of Naxxramas Ep4 - Druid Challenge

Time to work on the Class Challenges!
Since you're given a preconstructed deck, it seems the Class Challenges test your skill at adapting quickly. Those used to Arena mode should take to them fairly well.