Saturday, June 28, 2014

Why No MMO Talk?

As some of you have probably noticed, it's been a while since I've mentioned anything regarding MMOs, particularly new titles. It's mostly because they suck. Just hear me out and you'll understand why.

MMOs Coddle You

The physical version of modern MMOs.
 Remember when MMOs didn't hold your hand all the way through, providing exact waypoints or step-by-step paths to complete quests? When you actually had to *gasp* explore and solve puzzles on your own? It was a long time ago, so don't feel bad if you didn't get to experience that.

Don't get me wrong - it wasn't always the best thing ever to have no clue as to how to complete a task at hand. Sometimes it was just infuriating, leaving you hopelessly wandering around and trying random things until something worked or searching online for hints and walkthrough guides.

Thursday, June 19, 2014

Arena Shenanigans: Game 4

In this episode I meet a mage and introduce snarky yellow text!

Tuesday, June 17, 2014

Sunday, June 8, 2014

Hearthstone "Elite Skills" Update Part 4 - Priest

Image courtesy of

Hearthstone patch, known as the "Elite Skills" Update, will be coming soon™*, and here's the MMOaholic's exclusive previews for the priest!

Saturday, June 7, 2014

Arena Shenanigans: Game 2

Game two of my first recorded arena run, I face off against a shaman.

Meet Gargantua!

Cubehamster has done it again! In an effort to expand on his idea of "gigantic walking robots" in Minecraft, he's made some significant advancements.

Feast your eyes upon Gargantua, which features improved mobility over terrain, an on/off system from the cockpit, and a TNT launcher!

Thursday, June 5, 2014

Arena Shenanigans: Game 1

Here's the first game with my Arena Paladin. This video came out pretty well with little editing because the match was fairly fast. Let's hope we get more games like this!

Arena Shenanigans!

I've decided to start producing a series of videos for Hearthstone Arena Mode. I'm going to focus on explaining card choices and reasons behind in-game plays. I don't see this done often in the Arena format, but it's important because arena has a different set of rules and its own learning curve to overcome.

So, here's the first episode. I pick a hero and draft an Arena deck - matches from the run itself are on the way!