Time for another double feature! We've got 2D survival crafting in Blocaria followed by Metroidvania platforming with Inexistence.
I don't have anything special to say about Blocaria. It's buggy, laggy and apparently abandoned. The developer hates if you call it a Minecraft or Terraria "rip-off", but had no problems using the same crafting recipes and even music from the Mojang hit. This game was supposedly rebuilt and renamed to Paradigm (not the point-and-click adventure title of the same name), but good luck finding it - the developer's website doesn't exist anymore.
Inexistence is a Metroidvania platformer with light RPG elements. You play as a reluctant hero attempting to rescue your sister. The game defaults to a controller if you have one, which I prefer for platformers anyway. The controls are very responsive and intuitive which is great. Gameplay feels like they took the best and most memorable things from Super Mario, Metroid, Castlevania and even the classic TMNT game and blended them into an (S)NES-talgic delight. Unfortunately this is only a demo (with the first two levels and a boss fight) but it's enough to give you a fair idea of how the game handles. I enjoyed the Inexistence demo quite a bit, and it seems to have been greenlit on Steam with an expected release to be coming very soon.