I often criticize Blizzard for botched releases, game imbalance and bugs... but today it's time to show some gratitude. As the above video (from Disguised Toast) shows, Blizz has been working to fix bugs and remove inconsistencies in Hearthstone these last couple of weeks. I didn't even realize some of the cards have been reworded to accurately depict the timing of their effects.
In addition, I want to say just how impressed I was with last week's Tavern Brawl - Decks Assemble! While I'm sure a lot of players were confused by the game, any fans of the deckbuilder genre were able to pick it up quite easily, and it was pretty neat. From a programming standpoint, I'm fairly certain that Brawl was one of the hardest to set up. It turned Hearthstone gameplay on its ear, and even cards with potentially problematic effects (like Emperor Thaurissan) worked fairly well. Also, I have to imagine Blizzard had to set up stronger/more servers to handle the craziness of multiple Lorewalker Chos and Nozdormus all in one game!
Kudos, Blizzard, for listening to your audience and putting in a strong effort to keep Hearthstone fun, bug-free, intuitive and fresh!
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