Another double feature for episode 50!
First up is Execute, a strategy battle game created for Ludum Dare 26. In this game, your job is to defeat all enemies as efficiently as possible. This idea is taken to the extreme, meaning that if you use too many actions, you end up losing the level (as if you had died).
While I appreciate the overall concept, the game could use a bit more polish (now that the time restriction from Ludum Dare is long over). Perhaps a clue as to how many actions are "too many" would've been helpful, as well as better-defined victory conditions for each level. I couldn't seem to find a winning combination for level two, and it felt pretty vague as to what I was doing wrong.
After that is Life vs Life, an interactive point-and-click type of title where you play as a pizza delivery guy in a city. While technically a game, it doesn't seem to have any failure states (including not getting fired for disregarding your job) and is more of an interactive short story. That said, everything you do in the game seems to have a larger influence on the city than you might at first expect. Continually tipping the street musician will eventually have him playing a sold out concert, and excessively feeding the pigeons can result in a huge flock of them taking over one end of town.
This game is broken up into days of the week. At the end of each day, you return to your apartment to fall asleep in front of the television. The decorations of your abode change slightly depending on what you've done. At the end of the week, the game is over with a message talking about how people choose to live their lives. It was interesting to try clicking around everywhere to see what happened, but after several playthroughs you'll probably have seen about everything Life vs Life has to offer.