GNOG is a casual puzzle game full of fanciful and colorful art. Each level is presented as a box, house, spaceship or other object that somewhat represents a monstrous head.
Levels are packed with an assortment of mini-puzzles, some of which must be solved in layers (such as unlocking a panel to reveal more doodads beneath). From shelves of food to high-tech machinery, almost every object is interactive. Players are encouraged to fiddle around with every aspect of the environment - you have unlimited time and there's no way to ruin your chance to solve a puzzle.
The challenge of puzzles presented in GNOG are fairly low, though a few require setting up a handful of things to complete. If you're ever stuck on a particular area, just click and drag some objects in different directions to make sure you haven't missed anything. While puzzles could be solved by brute force (trying every combination/sequence until you find the correct one), none of them are overly complicated. All of the trickier puzzles pretty much hide the solutions inside the level, so clicking around is often the way to go.
While puzzles aren't necessarily difficult, they don't always make a lot of sense either. I unintentionally solved the first level by curiously clicking on objects to see what they did. The puzzle was solved, but I really didn't understand why, leaving me confused while the game congratulated me with colorful fanfare.
Serious puzzle fans, feel free to skip this one. You're going to blow through the game in minutes with no effort and just be disappointed. That said, the combination of bright colors and low difficulty makes GNOG a great introductory puzzle game for kids. It's kind of like an interactive children's TV program, which is admittedly kind of neat.
Levels are packed with an assortment of mini-puzzles, some of which must be solved in layers (such as unlocking a panel to reveal more doodads beneath). From shelves of food to high-tech machinery, almost every object is interactive. Players are encouraged to fiddle around with every aspect of the environment - you have unlimited time and there's no way to ruin your chance to solve a puzzle.
The challenge of puzzles presented in GNOG are fairly low, though a few require setting up a handful of things to complete. If you're ever stuck on a particular area, just click and drag some objects in different directions to make sure you haven't missed anything. While puzzles could be solved by brute force (trying every combination/sequence until you find the correct one), none of them are overly complicated. All of the trickier puzzles pretty much hide the solutions inside the level, so clicking around is often the way to go.
While puzzles aren't necessarily difficult, they don't always make a lot of sense either. I unintentionally solved the first level by curiously clicking on objects to see what they did. The puzzle was solved, but I really didn't understand why, leaving me confused while the game congratulated me with colorful fanfare.
Serious puzzle fans, feel free to skip this one. You're going to blow through the game in minutes with no effort and just be disappointed. That said, the combination of bright colors and low difficulty makes GNOG a great introductory puzzle game for kids. It's kind of like an interactive children's TV program, which is admittedly kind of neat.
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