Saturday, July 26, 2014

MMORPG Exercise -- Players Know Too Much!!

I talked at length in a recent post about players having too much information in MMORPGs to the point that the "RPG" element is mostly gone.

YouTuber Corpsealot posted this recently, which demonstrates exactly what I'm talking about.



It could be argued that you should (or shouldn't) know your own health and spell/ability damage, but even that would be far less information that what most MMOs provide now.

Sadly, I doubt we'll ever see things go this way. Major developers simply won't take the risk, and producing an MMO is likely beyond the resources of an indie team.

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