As you might know, I'm a huge fan of MultiMC, which currently doesn't work with 1.6. I was worried that if I upgraded to the new launcher for my default .minecraft folder, MultiMC would be broken. However, as long as you have some saved instances already on MultiMC and do NOT attempt to force update anything running under MultiMC, it remains untouched! Today I am having my cake and eating it too!
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Anyway, on to the screenshots! I added some hay bales along the gravel path leading to the pond. I purposely placed the bales in different directions so the red bands didn't look like one big stripe, but I'm not sure I like them as they are either.
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Overall, I'm happy with the stained clay blocks, except for the black one. It's a dark brown color, and I was dearly hoping for an "almost black" to replace the wool in the diner. The new coal blocks have a rough texture to them, making them look like obsidian's kid brother. Is it so much to ask for a black, barely-patterned vanilla block?
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Finally, the mall is truly finished (at least on the inside, I may decorate the outside some) as I was able to add the remaining items to the shops. Horse armor, name tags, leads, and horse spawn eggs are all available, for a price!
The new lapis block texture is also pretty nice. It has edging now, similar to gold and diamond blocks. I rather liked the unedged version as it had a more seamless look when placed next to each other, even if the pattern itself wasn't the greatest. I may redo the ticket booth (again) with clay blocks, maybe.
I really need to get the hotel and job areas started before worrying about the look of the ticket booth. The Twilight Forest (in my 1.5.2 SSP) beckons me to go adventuring though, so I'll have to learn to do a bit of both if I want to progress in either setting!