I've been busy adding even more to the map, in the form of vending machines! I was just about to start work on my mall with restaurant when I decided there should be more by the spectator stands. I figured it would make sense to have vending machines nearby so players can have something to eat while enjoying the races.
There's 3 machines here with 7 different food options total.
This contraption here is the vending system for the restaurant, located underneath the order and dining area. The reason I wanted to show this off is because it's a 2:1 ratio item shop that is only 1 square wide and tileable! It uses command blocks to give players the items purchased, otherwise it would be an even more complex machine.
It's a modified version of the 1:1 tileable item shop from Minecraftwithdummies, which I posted previously and have used for the majority of my payment systems. If you look closely, you do have to alternate between 2 different patterns to keep the redstone from cross-talking, which would ruin the entire system. I'm really thinking of doing a youtube video (probably as a response to the original build video) to show off how I modified it to accept higher amounts of currency correctly.
I also spent a good deal of time building the visible portion of the restaurant, but wanted to get everything finished before showing it off. From there, I have a few more shops to build and then aesthetics to make the mall look nice.
I'm also considering 2 new features to the map, both of which would be very nice. First off, when a new player joins the map, they are given some starting money. However, it is possible for a player to go broke pretty quickly with bad luck. I definitely don't want everyone to become beggars, so one idea I had was to actually add in jobs. I'm thinking that around the map I could have job areas (tree farm/orchard, fishing pond, wheat farm). Players could choose to work in the job areas then pass through a room that takes their items harvested and gives back money. This would give someone who is truly broke a way to earn something and get back to living the high life at the track!
The other idea I have in mind is a transportation system via rails. Considering most of the below ground area is hidden redstone, I can't make a subway. I could either put the rail system on the outer edges or elevate it (which I think would be cooler). Of course, it would cost players to use the rail system, but it's a convenience rather than a necessity. I just realized the map is getting quite large and could use some faster travel than beating feet.
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Welcome To My Shop
(1)
well of spirits
(2)
Wellspring
(1)
Wellxam
(46)
werewolf
(1)
WgdVids
(1)
What Remains of Edith Finch
(1)
Wheatley
(1)
Wii U games
(1)
Wild Heart
(1)
Wildstar
(8)
Windmill
(1)
Windows 7
(1)
winner's circle
(1)
WIP
(15)
Wish
(1)
Wither
(1)
Wizard City
(1)
Wizard101
(27)
WizardWizard
(1)
wolf
(1)
Wolfenstein
(1)
wonder woman
(1)
workshop
(2)
World In A Jar
(1)
World of Goo
(1)
Worlds Adrift
(3)
Wormguts
(1)
WoW
(25)
WoW Classic
(2)
WoW clone
(1)
wrathgate
(1)
WTF moments
(2)
Wubbi
(1)
WynnCraft
(2)
X-COM
(1)
Xbox
(1)
Xbox games
(9)
xisumavoid
(2)
XNA
(2)
XP nerf
(1)
yahoo
(1)
Yet I despise him
(2)
Yogg-Saron Tryouts
(1)
Yoshi egg
(1)
You Have 10 Seconds 2
(1)
You Have To Win The Game
(2)
youtube
(11)
yuletide
(1)
Zap Zap Zombie Cat
(1)
Zeitgeist
(1)
Zelda
(8)
Zenimax
(2)
zoe quinn
(1)
zombie
(7)
zombie pigman
(3)
zombie rehab center
(1)
Zoom
(7)
zul farrak
(1)
Zuma's Revenge
(1)
Zykov Eddy
(2)
Sunday, July 7, 2013
Race Track Map - Item Shops With Alternate Prices
Labels:
2:1 ratio,
adventure map,
item shop,
Minecraft,
Minecraftwithdummies,
race track,
redstone,
restaurant,
screenshots,
tileable item shop,
vending machine,
WIP
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