
Anyway, here's a glimpse at one of the main hallways inside. The majority of the ceiling is glass because skylights are nice. A friend suggested I go with yellow wool for the edges once I added in the quartz pattern blocks to the floor. I thought it would be really ugly at first, but I was surprised. It actually looks really nice at the doorways to the shops!


What you don't see is the redstone required to make it all happen. I had to account for players tossing in any amount of blocks - either one at a time or in a stack of any number. In addition to the item shop build I needed a toggleable redstone clock that would tick precisely in time with the hoppers. I found some builds and tinkered with them until I found the one that suited my needs... then had to manually fiddle with delay settings until it synced up. It took most of yesterday to accomplish that.

With the exits taken care of, I now turn my attention to the rail system. In addition to getting players from A to B, it also needs to accept payments, have two-way traffic, dispense an unlimited/recurring supply of minecarts, remove those minecarts from players after the ride, and look nice to boot! A bit of a tall order, but I like challenges (or I'm a glutton for punishment)!
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